Badges¶
Small labels / badges / chips.
Badge¶
import PrismQML as Fluent
Fluent.Badge { count: 8; level: Fluent.Enums.statusLevel.error } // count
Fluent.Badge { text: "NEW"; level: Fluent.Enums.statusLevel.success } // text
Fluent.Badge { dot: true } // dot
level: info / success / warning / error / attention / processing.
Tag¶
Chip¶
Supports checked state and a close button.
Skin adaptation¶
Under neo: badges/tags/chips get thick black borders; badge status colors use high-saturation versions; Chip has an orange fill when selected, white otherwise, both with black borders + hard shadows.